GLVis
v4.2
Accurate and flexible finite element visualization
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Go to the source code of this file.
Functions | |
void | CutReferenceElements (int TimesToRefine, double lambda) |
void | ArrowsDrawOrNot (Array< int > l[], int nv, Vector &sol, int nl, Array< double > &level) |
int | ArrowDrawOrNot (double v, int nl, Array< double > &level) |
Variables | |
thread_local IntegrationRule | cut_QuadPts |
thread_local Array< int > | cut_QuadGeoms |
thread_local IntegrationRule | cut_TriPts |
thread_local Array< int > | cut_TriGeoms |
thread_local VisualizationSceneVector3d * | vsvector3d |
thread_local VisualizationScene * | locscene |
thread_local GeometryRefiner | GLVisGeometryRefiner |
int ArrowDrawOrNot | ( | double | v, |
int | nl, | ||
Array< double > & | level | ||
) |
Definition at line 1238 of file vsvector3d.cpp.
void ArrowsDrawOrNot | ( | Array< int > | l[], |
int | nv, | ||
Vector & | sol, | ||
int | nl, | ||
Array< double > & | level | ||
) |
Definition at line 1195 of file vsvector3d.cpp.
void CutReferenceElements | ( | int | TimesToRefine, |
double | lambda | ||
) |
Definition at line 1609 of file vssolution3d.cpp.
thread_local Array<int> cut_QuadGeoms |
Definition at line 32 of file vssolution3d.cpp.
thread_local IntegrationRule cut_QuadPts |
Definition at line 31 of file vssolution3d.cpp.
thread_local Array<int> cut_TriGeoms |
Definition at line 34 of file vssolution3d.cpp.
thread_local IntegrationRule cut_TriPts |
Definition at line 33 of file vssolution3d.cpp.
thread_local VisualizationScene* locscene |
Definition at line 38 of file aux_vis.cpp.
thread_local VisualizationSceneVector3d* vsvector3d |
Definition at line 114 of file vsvector3d.cpp.