#include <gltf.hpp>
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node_unsigned | mesh = { false, "mesh", 0 } |
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node_vec3f | scale = { false, "scale", {{0.f, 0.f, 0.f}} } |
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node_vec3f | translation = { false, "translation", {{0.f, 0.f, 0.f}} } |
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node_string | name = { false, "name", "" } |
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Definition at line 133 of file gltf.hpp.
node_unsigned glTF_Builder::struct_node::mesh = { false, "mesh", 0 } |
node_string glTF_Builder::struct_node::name = { false, "name", "" } |
node_vec3f glTF_Builder::struct_node::scale = { false, "scale", {{0.f, 0.f, 0.f}} } |
node_vec3f glTF_Builder::struct_node::translation = { false, "translation", {{0.f, 0.f, 0.f}} } |
The documentation for this struct was generated from the following file: