GLVis
v4.2
Accurate and flexible finite element visualization
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#include <gltf.hpp>
Public Attributes | |
std::vector< struct_primitive > | primitives |
node_string | name = { false, "name", "" } |
node_string glTF_Builder::struct_mesh::name = { false, "name", "" } |
std::vector<struct_primitive> glTF_Builder::struct_mesh::primitives |