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GLVis
v4.2
Accurate and flexible finite element visualization
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Go to the source code of this file.
Classes | |
| struct | gl3::RenderParams |
| struct | gl3::SceneInfo |
| struct | gl3::FeedbackVertex |
| struct | gl3::FeedbackText |
| struct | gl3::CaptureBuffer |
| class | gl3::GLDevice |
| class | gl3::MeshRenderer |
Namespaces | |
| gl3 | |
Typedefs | |
| typedef vector< pair < RenderParams, GlDrawable * > > | gl3::RenderQueue |
Variables | |
| const int | gl3::LIGHTS_MAX = 3 |
| const float | gl3::LINE_WIDTH_AA = GLVIS_MS_LINEWIDTH |
1.8.5