Crude fixed-function OpenGL emulation helper.
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#include <types.hpp>
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| GlBuilder (GlDrawable *buf) |
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void | glBegin (GLenum e) |
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void | glEnd () |
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void | glVertex3d (double x, double y, double z) |
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void | glVertex3dv (const double *d) |
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void | glNormal3d (double nx, double ny, double nz) |
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void | glNormal3dv (const double *d) |
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void | glColor4f (float r, float g, float b, float a) |
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void | glColor3f (float r, float g, float b) |
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void | glColor4fv (float *cv) |
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void | glTexCoord2f (float coord_u, float coord_v) |
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Crude fixed-function OpenGL emulation helper.
Definition at line 261 of file types.hpp.
void gl3::GlBuilder::glBegin |
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GLenum |
e | ) |
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inline |
void gl3::GlBuilder::glColor3f |
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float |
r, |
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float |
g, |
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float |
b |
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) |
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inline |
void gl3::GlBuilder::glColor4f |
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float |
r, |
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float |
g, |
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float |
b, |
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float |
a |
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) |
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inline |
void gl3::GlBuilder::glColor4fv |
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float * |
cv | ) |
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inline |
void gl3::GlBuilder::glEnd |
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| ) |
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inline |
void gl3::GlBuilder::glNormal3d |
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double |
nx, |
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double |
ny, |
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double |
nz |
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) |
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inline |
void gl3::GlBuilder::glNormal3dv |
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const double * |
d | ) |
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inline |
void gl3::GlBuilder::glTexCoord2f |
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float |
coord_u, |
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float |
coord_v |
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) |
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inline |
void gl3::GlBuilder::glVertex3d |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inline |
void gl3::GlBuilder::glVertex3dv |
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const double * |
d | ) |
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inline |
The documentation for this class was generated from the following files: