| _l0_pos | VisualizationScene | protected |
| _LogVal(const double &z) | VisualizationSceneScalarData | inlineprotected |
| _LogVal_(const double &z) | VisualizationSceneScalarData | inlineprotected |
| _ULogVal(const double &u) | VisualizationSceneScalarData | inlineprotected |
| _use_cust_l0_pos | VisualizationScene | protected |
| a_label_x | VisualizationSceneScalarData | protected |
| a_label_y | VisualizationSceneScalarData | protected |
| a_label_z | VisualizationSceneScalarData | protected |
| AddBlackMaterial(glTF_Builder &bld) | VisualizationScene | protected |
| AddLines(glTF_Builder &bld, glTF_Builder::mesh_id mesh, glTF_Builder::buffer_id buffer, glTF_Builder::material_id material, const gl3::GlDrawable &gl_drawable) | VisualizationScene | protected |
| AddModelNode(glTF_Builder &bld, const std::string &nodeName) | VisualizationScene | protected |
| AddPaletteLinesMaterial(glTF_Builder &bld, glTF_Builder::material_id palette_mat) | VisualizationScene | protected |
| AddPaletteMaterial(glTF_Builder &bld) | VisualizationScene | protected |
| AddTriangles(glTF_Builder &bld, glTF_Builder::mesh_id mesh, glTF_Builder::buffer_id buffer, glTF_Builder::material_id material, const gl3::GlDrawable &gl_drawable) | VisualizationScene | protected |
| Arrow(gl3::GlBuilder &builder, double px, double py, double pz, double vx, double vy, double vz, double length, double cone_scale=0.075) | VisualizationSceneScalarData | |
| Arrow2(gl3::GlBuilder &builder, double px, double py, double pz, double vx, double vy, double vz, double length, double cone_scale=0.075) | VisualizationSceneScalarData | |
| Arrow3(gl3::GlBuilder &builder, double px, double py, double pz, double vx, double vy, double vz, double length, double cone_scale=0.075) | VisualizationSceneScalarData | |
| arrow_scaling_type | VisualizationSceneScalarData | protected |
| arrow_type | VisualizationSceneScalarData | protected |
| ArrowScale | VisualizationSceneVector | |
| attr_to_show | VisualizationSceneSolution | |
| auto_ref_max | VisualizationSceneScalarData | protected |
| auto_ref_max_surf_elem | VisualizationSceneScalarData | protected |
| AutoRefine() | VisualizationSceneSolution | virtual |
| autoscale | VisualizationSceneScalarData | protected |
| axes_buf | VisualizationSceneScalarData | protected |
| background | VisualizationScene | protected |
| bb | VisualizationScene | |
| bdr_attr_to_show | VisualizationSceneSolution | |
| bdr_buf | VisualizationSceneSolution | protected |
| bdr_el_attr_to_show | VisualizationSceneSolution | |
| bdrc | VisualizationSceneScalarData | |
| BG_BLK enum value | VisualizationScene | protected |
| BG_WHITE enum value | VisualizationScene | protected |
| BLK_MAT | VisualizationScene | protected |
| cam | VisualizationScene | |
| caption_buf | VisualizationSceneScalarData | protected |
| caption_h | VisualizationSceneScalarData | protected |
| caption_w | VisualizationSceneScalarData | protected |
| CenterObject() | VisualizationScene | |
| CenterObject2D() | VisualizationScene | |
| color_bar | VisualizationSceneScalarData | protected |
| colorbar | VisualizationSceneScalarData | protected |
| ComputeBdrAttrCenter() | VisualizationSceneScalarData | |
| ComputeElemAttrCenter() | VisualizationSceneScalarData | |
| Cone(gl3::GlBuilder &builder, glm::mat4 transform) | VisualizationSceneScalarData | protected |
| coord_cross_buf | VisualizationSceneScalarData | protected |
| cp_buf | VisualizationSceneSolution | protected |
| cut_lambda | VisualizationScene | |
| cut_updated | VisualizationScene | |
| CuttingPlane | VisualizationSceneScalarData | |
| CycleVec2Scalar(int print=0) | VisualizationSceneVector | |
| disp_buf | VisualizationSceneSolution | protected |
| displine_buf | VisualizationSceneVector | protected |
| DoAutoscale(bool prepare) | VisualizationSceneScalarData | |
| DoAutoscaleValue(bool prepare) | VisualizationSceneScalarData | |
| draw_cp | VisualizationSceneSolution | protected |
| drawaxes | VisualizationSceneScalarData | protected |
| drawbdr | VisualizationSceneSolution | protected |
| DrawCPLine(gl3::GlBuilder &bld, DenseMatrix &pointmat, Vector &values, Array< int > &ind) | VisualizationSceneSolution | protected |
| DrawCutQuad(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| DrawCutTriangle(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| drawdisp | VisualizationSceneVector | protected |
| drawelems | VisualizationSceneSolution | protected |
| DrawLevelCurves(gl3::GlBuilder &buf, Array< int > &RG, DenseMatrix &pointmat, Vector &values, int sides, Array< double > &lvl, int flat=0) | VisualizationSceneSolution | protected |
| drawmesh | VisualizationSceneSolution | protected |
| drawnums | VisualizationSceneSolution | protected |
| draworder | VisualizationSceneSolution | protected |
| DrawPatch(gl3::GlDrawable &buff, const mfem::DenseMatrix &pts, mfem::Vector &vals, mfem::DenseMatrix &normals, const int n, const mfem::Array< int > &ind, const double minv, const double maxv, const int normals_opt=0) | VisualizationScene | protected |
| DrawPolygonLevelLines(gl3::GlBuilder &builder, double *point, int n, Array< double > &level, bool log_vals) | VisualizationSceneScalarData | |
| DrawQuad(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| DrawTriangle(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| drawvector | VisualizationSceneVector | protected |
| DrawVector(double, double, double, double, double) | VisualizationSceneVector | protected |
| e_nums_buf | VisualizationSceneSolution | protected |
| EdgeRefineFactor | VisualizationSceneSolution | protected |
| el_attr_to_show | VisualizationSceneSolution | |
| EventUpdateBackground() | VisualizationSceneSolution | virtual |
| EventUpdateColors() | VisualizationSceneVector | inlinevirtual |
| f_nums_buf | VisualizationSceneSolution | protected |
| FindMeshBox(bool prepare) | VisualizationSceneSolution | virtual |
| FindNewBox(double rx[], double ry[], double rval[]) | VisualizationSceneSolution | protected |
| FindNewBox(bool prepare) | VisualizationSceneSolution | virtual |
| FindNewBoxAndValueRange(bool prepare) | VisualizationSceneSolution | inlinevirtual |
| FindNewValueRange(bool prepare) | VisualizationSceneSolution | virtual |
| FixValueRange() | VisualizationSceneScalarData | protected |
| GenerateAlphaTexture() | VisualizationScene | inline |
| GetAutoRefineFactor() | VisualizationSceneSolution | protected |
| GetAutoscale() const | VisualizationSceneScalarData | inline |
| GetDrawMesh() | VisualizationSceneSolution | inlinevirtual |
| GetElementLengthScale(int k) | VisualizationSceneSolution | protected |
| GetHelpString() const | VisualizationSceneVector | virtual |
| GetLightMatIdx() | VisualizationScene | inline |
| GetLineColor() | VisualizationScene | inlineprotected |
| GetMaxV() | VisualizationSceneScalarData | inline |
| GetMesh() | VisualizationSceneScalarData | inline |
| GetMeshDrawParams() | VisualizationScene | protected |
| GetMinV() | VisualizationSceneScalarData | inline |
| GetModelViewMtx() | VisualizationScene | protected |
| GetRefinedDetJ(int i, const IntegrationRule &ir, Vector &vals, DenseMatrix &tr) | VisualizationSceneSolution | protected |
| GetRefinedValues(int i, const IntegrationRule &ir, Vector &vals, DenseMatrix &tr) | VisualizationSceneVector | protectedvirtual |
| GetRefinedValuesAndNormals(int i, const IntegrationRule &ir, Vector &vals, DenseMatrix &tr, DenseMatrix &normals) | VisualizationSceneVector | protectedvirtual |
| GetSceneObjs() | VisualizationSceneVector | virtual |
| GetShading() | VisualizationSceneSolution | inlinevirtual |
| glTF_Export() | VisualizationSceneVector | virtual |
| glTF_ExportBoundary(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id black_mat) | VisualizationSceneSolution | |
| glTF_ExportBox(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id black_mat) | VisualizationSceneScalarData | |
| glTF_ExportElements(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id palette_mat, const gl3::GlDrawable &gl_drawable) | VisualizationSceneScalarData | |
| glTF_ExportMesh(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id black_mat, const gl3::GlDrawable &gl_drawable) | VisualizationSceneScalarData | |
| have_sol_range | VisualizationSceneSolution | protected |
| Init() | VisualizationSceneVector | protected |
| key_r_state | VisualizationSceneScalarData | |
| lcurve_buf | VisualizationSceneSolution | protected |
| level | VisualizationSceneScalarData | protected |
| light_mat_idx | VisualizationScene | protected |
| line_buf | VisualizationSceneSolution | protected |
| log_a | VisualizationSceneScalarData | protected |
| logscale | VisualizationSceneScalarData | protected |
| LogscaleRange() | VisualizationSceneScalarData | inlineprotected |
| LogUVal(const double &z) | VisualizationSceneScalarData | inlineprotected |
| LogVal(const double &z, const bool &log_val) | VisualizationSceneScalarData | inlineprotected |
| LogVal(const double &z) | VisualizationSceneScalarData | inlineprotected |
| matAlpha | VisualizationScene | |
| matAlphaCenter | VisualizationScene | |
| matc | VisualizationSceneScalarData | |
| maxlen | VisualizationSceneVector | protected |
| maxv | VisualizationSceneScalarData | protected |
| maxv_sol | VisualizationSceneSolution | protected |
| mesh | VisualizationSceneScalarData | protected |
| minv | VisualizationSceneScalarData | protected |
| minv_sol | VisualizationSceneSolution | protected |
| movie | VisualizationScene | |
| MySetColor(gl3::GlBuilder &builder, double val, double min, double max) | VisualizationScene | inlineprotected |
| MySetColor(gl3::GlBuilder &builder, double val) | VisualizationScene | inlineprotected |
| NewMeshAndSolution(GridFunction &vgf) | VisualizationSceneVector | |
| VisualizationSceneSolution::NewMeshAndSolution(Mesh *new_m, Vector *new_sol, GridFunction *new_u=NULL) | VisualizationSceneSolution | |
| nl | VisualizationSceneScalarData | protected |
| NPressed() | VisualizationSceneVector | |
| order_buf | VisualizationSceneSolution | protected |
| order_noarrow_buf | VisualizationSceneSolution | protected |
| OrthogonalProjection | VisualizationScene | |
| palette | VisualizationScene | |
| Prepare() | VisualizationSceneSolution | virtual |
| PrepareAxes() | VisualizationSceneScalarData | |
| PrepareBoundary() | VisualizationSceneSolution | |
| PrepareCaption() | VisualizationSceneScalarData | |
| PrepareColorBar(double minval, double maxval, Array< double > *level=NULL, Array< double > *levels=NULL) | VisualizationSceneScalarData | |
| PrepareCP() | VisualizationSceneSolution | |
| PrepareDisplacedMesh() | VisualizationSceneVector | |
| PrepareEdgeNumbering() | VisualizationSceneSolution | |
| PrepareElementNumbering() | VisualizationSceneSolution | |
| PrepareElementNumbering1() | VisualizationSceneSolution | |
| PrepareElementNumbering2() | VisualizationSceneSolution | |
| PrepareFlat() | VisualizationSceneSolution | |
| PrepareFlat2() | VisualizationSceneSolution | |
| PrepareLevelCurves() | VisualizationSceneSolution | |
| PrepareLevelCurves2() | VisualizationSceneSolution | |
| PrepareLines() | VisualizationSceneVector | inlinevirtual |
| PrepareLines2() | VisualizationSceneSolution | |
| PrepareLines3() | VisualizationSceneSolution | |
| PrepareNumbering() | VisualizationSceneSolution | |
| PrepareOrderingCurve() | VisualizationSceneSolution | |
| PrepareOrderingCurve1(gl3::GlDrawable &buf, bool arrows, bool color) | VisualizationSceneSolution | |
| PrepareRuler() | VisualizationSceneScalarData | inlinevirtual |
| PrepareRuler(bool log_z) | VisualizationSceneScalarData | |
| PrepareVectorField() | VisualizationSceneVector | virtual |
| PrepareVertexNumbering() | VisualizationSceneSolution | |
| PrepareVertexNumbering1() | VisualizationSceneSolution | |
| PrepareVertexNumbering2() | VisualizationSceneSolution | |
| PrepareWithNormals() | VisualizationSceneSolution | |
| PreRotate(double angle, double x, double y, double z) | VisualizationScene | |
| print | VisualizationScene | |
| PrintLogscale(bool warn) | VisualizationSceneScalarData | protected |
| PrintState() | VisualizationSceneScalarData | virtual |
| proj_mtx | VisualizationScene | protected |
| refine_func | VisualizationSceneSolution | protected |
| RefineFactor | VisualizationSceneVector | |
| Rotate(double angle, double x, double y, double z) | VisualizationScene | |
| Rotate(double angley, double anglex) | VisualizationScene | |
| rotmat | VisualizationScene | |
| rsol | VisualizationSceneSolution | protected |
| ruler_buf | VisualizationSceneScalarData | protected |
| ruler_on | VisualizationSceneScalarData | protected |
| ruler_x | VisualizationSceneScalarData | protected |
| ruler_y | VisualizationSceneScalarData | protected |
| ruler_z | VisualizationSceneScalarData | protected |
| RulerPosition() | VisualizationSceneScalarData | |
| Scale(double s) | VisualizationScene | |
| Scale(double s1, double s2, double s3) | VisualizationScene | |
| scaling | VisualizationSceneScalarData | protected |
| SetAutoRefineLimits(int max_ref, int max_surf_elem) | VisualizationSceneScalarData | inline |
| SetAutoscale(int _autoscale) | VisualizationSceneScalarData | |
| SetAxisLabels(const char *a_x, const char *a_y, const char *a_z) | VisualizationSceneScalarData | |
| SetDrawMesh(int i) | VisualizationSceneSolution | inlinevirtual |
| SetGridFunction(GridFunction &u) | VisualizationSceneSolution | inline |
| SetLevelLines(double min, double max, int n, int adj=1) | VisualizationSceneScalarData | |
| SetLight(bool light_set) | VisualizationSceneScalarData | inline |
| SetLight0CustomPos(std::array< float, 4 > pos) | VisualizationScene | |
| SetLightMatIdx(unsigned i) | VisualizationScene | |
| SetLogA() | VisualizationSceneScalarData | inlineprotected |
| SetNewScalingFromBox() | VisualizationSceneSolution | virtual |
| SetProjectionMtx(glm::mat4 projection) | VisualizationScene | inline |
| SetRefineFactors(int, int) | VisualizationSceneSolution | virtual |
| SetShading(int, bool) | VisualizationSceneSolution | virtual |
| SetValueRange(double, double) | VisualizationSceneScalarData | |
| SetView(double theta, double phi) | VisualizationScene | |
| shading | VisualizationSceneSolution | |
| shrink | VisualizationSceneScalarData | |
| shrinkmat | VisualizationSceneScalarData | |
| ShrinkPoints(DenseMatrix &pointmat, int i, int fn, int di) | VisualizationSceneScalarData | |
| sol | VisualizationSceneScalarData | protected |
| solx | VisualizationSceneVector | protected |
| soly | VisualizationSceneVector | protected |
| spinning | VisualizationScene | |
| T0 | VisualizationSceneVector | protected |
| TimesToRefine | VisualizationSceneSolution | protected |
| Toggle2DView() | VisualizationSceneScalarData | |
| ToggleAttributes(Array< int > &attr_list) | VisualizationSceneSolution | virtual |
| ToggleBackground() | VisualizationScene | |
| ToggleDisplacements() | VisualizationSceneVector | inline |
| ToggleDrawAxes() | VisualizationSceneScalarData | inline |
| ToggleDrawBdr() | VisualizationSceneSolution | |
| ToggleDrawColorbar() | VisualizationSceneScalarData | inline |
| ToggleDrawCP() | VisualizationSceneSolution | inline |
| ToggleDrawElems() | VisualizationSceneVector | virtual |
| ToggleDrawMesh() | VisualizationSceneSolution | inline |
| ToggleDrawNumberings() | VisualizationSceneSolution | inline |
| ToggleDrawOrdering() | VisualizationSceneSolution | inline |
| ToggleLight() | VisualizationSceneScalarData | inline |
| ToggleLogscale(bool print) | VisualizationSceneSolution | virtual |
| ToggleRefinementFunction() | VisualizationSceneSolution | |
| ToggleRefinements() | VisualizationSceneSolution | |
| ToggleRuler() | VisualizationSceneScalarData | |
| ToggleScaling() | VisualizationSceneScalarData | inline |
| ToggleShading() | VisualizationSceneSolution | |
| ToggleTexture() | VisualizationSceneScalarData | |
| ToggleVectorField() | VisualizationSceneVector | |
| Translate(double x, double y, double z=0.0) | VisualizationScene | |
| translmat | VisualizationScene | |
| ULogVal(const double &u) | VisualizationSceneScalarData | inlineprotected |
| unit_a | VisualizationSceneScalarData | protected |
| UpdateBoundingBox() | VisualizationSceneScalarData | inline |
| updated_bufs | VisualizationSceneScalarData | protected |
| UpdateLevelLines() | VisualizationSceneSolution | inlinevirtual |
| UpdateValueRange(bool prepare) | VisualizationSceneSolution | virtual |
| use_light | VisualizationScene | protected |
| v_normals | VisualizationSceneSolution | protected |
| v_nums_buf | VisualizationSceneSolution | protected |
| vc0 | VisualizationSceneVector | protected |
| Vec2Scalar | VisualizationSceneVector | protected |
| VecGridF | VisualizationSceneVector | protected |
| vector_buf | VisualizationSceneVector | protected |
| view | VisualizationScene | |
| ViewAngle | VisualizationScene | |
| ViewCenterX | VisualizationScene | |
| ViewCenterY | VisualizationScene | |
| ViewScale | VisualizationScene | |
| VisualizationScene() | VisualizationScene | |
| VisualizationSceneScalarData() | VisualizationSceneScalarData | inline |
| VisualizationSceneScalarData(Mesh &m, Vector &s) | VisualizationSceneScalarData | |
| VisualizationSceneSolution() | VisualizationSceneSolution | |
| VisualizationSceneSolution(Mesh &m, Vector &s, Vector *normals=NULL) | VisualizationSceneSolution | |
| VisualizationSceneVector(Mesh &m, Vector &sx, Vector &sy) | VisualizationSceneVector | |
| VisualizationSceneVector(GridFunction &vgf) | VisualizationSceneVector | |
| wnd | VisualizationScene | protected |
| x | VisualizationScene | |
| xscale | VisualizationScene | protected |
| y | VisualizationScene | |
| yscale | VisualizationScene | protected |
| z | VisualizationScene | |
| Zoom(double factor) | VisualizationScene | |
| zscale | VisualizationScene | protected |
| ~VisualizationScene() | VisualizationScene | virtual |
| ~VisualizationSceneScalarData() | VisualizationSceneScalarData | virtual |
| ~VisualizationSceneSolution() | VisualizationSceneSolution | virtual |
| ~VisualizationSceneVector() | VisualizationSceneVector | virtual |