#include <sdl_main.hpp>
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| SdlMainThread () |
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| ~SdlMainThread () |
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void | SetSingleThread () |
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bool | SdlInitialized () const |
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void | MainLoop (bool server_mode) |
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void | DispatchSDLEvents () |
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Handle | GetHandle (SdlWindow *wnd, const std::string &title, int x, int y, int w, int h, bool legacyGlOnly) |
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void | DeleteHandle (Handle to_delete) |
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void | SetWindowTitle (const Handle &handle, std::string title) |
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void | SetWindowSize (const Handle &handle, int w, int h) |
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void | SetWindowPosition (const Handle &handle, int x, int y) |
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SdlNativePlatform * | GetPlatform () const |
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Definition at line 20 of file sdl_main.hpp.
SdlMainThread::SdlMainThread |
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SdlMainThread::~SdlMainThread |
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void SdlMainThread::DeleteHandle |
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Handle |
to_delete | ) |
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void SdlMainThread::DispatchSDLEvents |
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SdlMainThread::Handle SdlMainThread::GetHandle |
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SdlWindow * |
wnd, |
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const std::string & |
title, |
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int |
x, |
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int |
y, |
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int |
w, |
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int |
h, |
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bool |
legacyGlOnly |
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) |
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void SdlMainThread::MainLoop |
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bool |
server_mode | ) |
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bool SdlMainThread::SdlInitialized |
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const |
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inline |
void SdlMainThread::SetSingleThread |
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inline |
void SdlMainThread::SetWindowPosition |
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const Handle & |
handle, |
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int |
x, |
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int |
y |
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) |
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void SdlMainThread::SetWindowSize |
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const Handle & |
handle, |
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int |
w, |
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int |
h |
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) |
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void SdlMainThread::SetWindowTitle |
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const Handle & |
handle, |
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std::string |
title |
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) |
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The documentation for this class was generated from the following files: