#include <gltf.hpp>
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| node_unsigned | bufferView = { false, "bufferView", 0 } |
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| node_unsigned | byteOffset = { false, "byteOffset", 0 } |
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| node_unsigned | componentType = { false, "componentType", 0 } |
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| node_unsigned | count = { false, "count", 0 } |
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| node_string | type = { false, "type", "" } |
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| node_vecnf | min = { false, "min", {} } |
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| node_vecnf | max = { false, "max", {} } |
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| node_bool | normalized = { false, "normalized", false } |
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Definition at line 64 of file gltf.hpp.
| node_unsigned glTF_Builder::struct_accessor::bufferView = { false, "bufferView", 0 } |
| node_unsigned glTF_Builder::struct_accessor::byteOffset = { false, "byteOffset", 0 } |
| node_unsigned glTF_Builder::struct_accessor::componentType = { false, "componentType", 0 } |
| node_unsigned glTF_Builder::struct_accessor::count = { false, "count", 0 } |
| node_vecnf glTF_Builder::struct_accessor::max = { false, "max", {} } |
| node_vecnf glTF_Builder::struct_accessor::min = { false, "min", {} } |
| node_bool glTF_Builder::struct_accessor::normalized = { false, "normalized", false } |
| node_string glTF_Builder::struct_accessor::type = { false, "type", "" } |
The documentation for this struct was generated from the following file: