This is the complete list of members for gl3::CoreGLDevice, including all inherited members.
| attachTexture(int tex_unit, int tex_id) | gl3::GLDevice | inline |
| ATTR_COLOR enum value | gl3::CoreGLDevice | |
| ATTR_NORMAL enum value | gl3::CoreGLDevice | |
| ATTR_TEXCOORD0 enum value | gl3::CoreGLDevice | |
| ATTR_TEXT_VERTEX enum value | gl3::CoreGLDevice | |
| ATTR_VERTEX enum value | gl3::CoreGLDevice | |
| bindExternalProgram(const ShaderProgram &prog) | gl3::CoreGLDevice | inline |
| bufferToDevice(array_layout layout, IVertexBuffer &buf) override | gl3::CoreGLDevice | virtual |
| bufferToDevice(array_layout layout, IIndexedBuffer &buf) override | gl3::CoreGLDevice | virtual |
| bufferToDevice(TextBuffer &t_buf) override | gl3::CoreGLDevice | virtual |
| captureXfbBuffer(PaletteState &pal, CaptureBuffer &cbuf, int hnd) override | gl3::CoreGLDevice | virtual |
| gl3::GLDevice::captureXfbBuffer(CaptureBuffer &capture, const TextBuffer &t_buf) | gl3::GLDevice | |
| CORE_DEVICE enum value | gl3::GLDevice | |
| CoreGLDevice() | gl3::CoreGLDevice | inline |
| detachTexture(int tex_unit) | gl3::GLDevice | inline |
| DeviceType enum name | gl3::GLDevice | |
| disableBlend() | gl3::GLDevice | inline |
| disableDepthWrite() | gl3::GLDevice | inline |
| drawDeviceBuffer(int hnd) override | gl3::CoreGLDevice | virtual |
| drawDeviceBuffer(const TextBuffer &t_buf) override | gl3::CoreGLDevice | virtual |
| enableBlend() | gl3::GLDevice | inline |
| enableDepthWrite() | gl3::GLDevice | inline |
| exitXfbMode() override | gl3::CoreGLDevice | inlinevirtual |
| FF_DEVICE enum value | gl3::GLDevice | |
| getType() override | gl3::CoreGLDevice | inlinevirtual |
| getViewport(GLint(&vp)[4]) | gl3::GLDevice | |
| init() override | gl3::CoreGLDevice | virtual |
| initXfbMode() override | gl3::CoreGLDevice | inlinevirtual |
| model_view_mtx | gl3::GLDevice | protected |
| NO_DEVICE enum value | gl3::GLDevice | |
| NUM_ATTRS enum value | gl3::CoreGLDevice | |
| passthrough_texture | gl3::GLDevice | protected |
| proj_mtx | gl3::GLDevice | protected |
| SAMPLER_ALPHA | gl3::GLDevice | static |
| SAMPLER_COLOR | gl3::GLDevice | static |
| setAmbientLight(const std::array< float, 4 > &amb) override | gl3::CoreGLDevice | virtual |
| setClipPlaneEqn(const std::array< double, 4 > &eqn) override | gl3::CoreGLDevice | virtual |
| setClipPlaneUse(bool enable) override | gl3::CoreGLDevice | virtual |
| setLineWidth(float w) | gl3::GLDevice | inline |
| setMaterial(Material mat) override | gl3::CoreGLDevice | virtual |
| setNumLights(int i) override | gl3::CoreGLDevice | virtual |
| setPointLight(int i, Light lt) override | gl3::CoreGLDevice | virtual |
| setStaticColor(const std::array< float, 4 > &rgba) | gl3::GLDevice | inline |
| setTransformMatrices(glm::mat4 model_view, glm::mat4 projection) override | gl3::CoreGLDevice | virtual |
| setViewport(GLsizei w, GLsizei h) | gl3::GLDevice | |
| ShaderAttrib enum name | gl3::CoreGLDevice | |
| static_color | gl3::GLDevice | protected |
| useLegacyTextureFmts() | gl3::GLDevice | static |
| vp_height | gl3::GLDevice | protected |
| vp_width | gl3::GLDevice | protected |
| ~GLDevice()=default | gl3::GLDevice | virtual |