| _l0_pos | VisualizationScene | protected |
| _LogVal(const double &z) | VisualizationSceneScalarData | inlineprotected |
| _LogVal_(const double &z) | VisualizationSceneScalarData | inlineprotected |
| _ULogVal(const double &u) | VisualizationSceneScalarData | inlineprotected |
| _use_cust_l0_pos | VisualizationScene | protected |
| a_label_x | VisualizationSceneScalarData | protected |
| a_label_y | VisualizationSceneScalarData | protected |
| a_label_z | VisualizationSceneScalarData | protected |
| AddBlackMaterial(glTF_Builder &bld) | VisualizationScene | protected |
| AddLines(glTF_Builder &bld, glTF_Builder::mesh_id mesh, glTF_Builder::buffer_id buffer, glTF_Builder::material_id material, const gl3::GlDrawable &gl_drawable) | VisualizationScene | protected |
| AddModelNode(glTF_Builder &bld, const std::string &nodeName) | VisualizationScene | protected |
| AddPaletteLinesMaterial(glTF_Builder &bld, glTF_Builder::material_id palette_mat) | VisualizationScene | protected |
| AddPaletteMaterial(glTF_Builder &bld) | VisualizationScene | protected |
| AddTriangles(glTF_Builder &bld, glTF_Builder::mesh_id mesh, glTF_Builder::buffer_id buffer, glTF_Builder::material_id material, const gl3::GlDrawable &gl_drawable) | VisualizationScene | protected |
| Arrow(gl3::GlBuilder &builder, double px, double py, double pz, double vx, double vy, double vz, double length, double cone_scale=0.075) | VisualizationSceneScalarData | |
| Arrow2(gl3::GlBuilder &builder, double px, double py, double pz, double vx, double vy, double vz, double length, double cone_scale=0.075) | VisualizationSceneScalarData | |
| Arrow3(gl3::GlBuilder &builder, double px, double py, double pz, double vx, double vy, double vz, double length, double cone_scale=0.075) | VisualizationSceneScalarData | |
| arrow_scaling_type | VisualizationSceneScalarData | protected |
| arrow_type | VisualizationSceneScalarData | protected |
| auto_ref_max | VisualizationSceneScalarData | protected |
| auto_ref_max_surf_elem | VisualizationSceneScalarData | protected |
| AutoRefine() | VisualizationSceneSolution3d | virtual |
| autoscale | VisualizationSceneScalarData | protected |
| axes_buf | VisualizationSceneScalarData | protected |
| background | VisualizationScene | protected |
| bb | VisualizationScene | |
| bdr_attr_to_show | VisualizationSceneSolution3d | |
| bdrc | VisualizationSceneScalarData | |
| BG_BLK enum value | VisualizationScene | protected |
| BG_WHITE enum value | VisualizationScene | protected |
| BLK_MAT | VisualizationScene | protected |
| cam | VisualizationScene | |
| caption_buf | VisualizationSceneScalarData | protected |
| caption_h | VisualizationSceneScalarData | protected |
| caption_w | VisualizationSceneScalarData | protected |
| CenterObject() | VisualizationScene | |
| CenterObject2D() | VisualizationScene | |
| CheckPositions(Array< int > &vertices) const | VisualizationSceneSolution3d | inlineprotected |
| color_bar | VisualizationSceneScalarData | protected |
| colorbar | VisualizationSceneScalarData | protected |
| ComputeBdrAttrCenter() | VisualizationSceneScalarData | |
| ComputeElemAttrCenter() | VisualizationSceneScalarData | |
| Cone(gl3::GlBuilder &builder, glm::mat4 transform) | VisualizationSceneScalarData | protected |
| coord_cross_buf | VisualizationSceneScalarData | protected |
| cp_algo | VisualizationSceneSolution3d | protected |
| cp_drawelems | VisualizationSceneSolution3d | protected |
| cp_drawmesh | VisualizationSceneSolution3d | protected |
| cplane | VisualizationSceneSolution3d | protected |
| cplane_buf | VisualizationSceneSolution3d | protected |
| cplines_buf | VisualizationSceneSolution3d | protected |
| CPMoved() | VisualizationSceneSolution3d | |
| CPPrepare() | VisualizationSceneSolution3d | |
| cut_lambda | VisualizationScene | |
| cut_updated | VisualizationScene | |
| CutRefinedElement(gl3::GlDrawable &target, const DenseMatrix &verts, const Vector &vert_dist, const Vector &vals, const Geometry::Type geom, const int *elems, int num_elems, int func) | VisualizationSceneSolution3d | |
| CutRefinedFace(gl3::GlDrawable &target, const DenseMatrix &verts, const Vector &vert_dist, const Vector &vals, const Geometry::Type geom, const int *faces, int num_faces) | VisualizationSceneSolution3d | |
| CuttingPlane | VisualizationSceneScalarData | |
| CuttingPlaneFunc(int type) | VisualizationSceneSolution3d | |
| disp_buf | VisualizationSceneSolution3d | protected |
| DoAutoscale(bool prepare) | VisualizationSceneScalarData | |
| DoAutoscaleValue(bool prepare) | VisualizationSceneScalarData | |
| drawaxes | VisualizationSceneScalarData | protected |
| DrawCutQuad(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| DrawCutTriangle(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| drawelems | VisualizationSceneSolution3d | protected |
| drawlsurf | VisualizationSceneSolution3d | protected |
| drawmesh | VisualizationSceneSolution3d | protected |
| draworder | VisualizationSceneSolution3d | protected |
| DrawPatch(gl3::GlDrawable &buff, const mfem::DenseMatrix &pts, mfem::Vector &vals, mfem::DenseMatrix &normals, const int n, const mfem::Array< int > &ind, const double minv, const double maxv, const int normals_opt=0) | VisualizationScene | protected |
| DrawPolygonLevelLines(gl3::GlBuilder &builder, double *point, int n, Array< double > &level, bool log_vals) | VisualizationSceneScalarData | |
| DrawQuad(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| DrawRefinedHexLevelSurf(gl3::GlDrawable &target, const DenseMatrix &verts, const Vector &vals, const int *RG, const int nh, const int face_splits, const DenseMatrix *grad=NULL) | VisualizationSceneSolution3d | protected |
| DrawRefinedPyramidLevelSurf(gl3::GlDrawable &target, const DenseMatrix &verts, const Vector &vals, const int *RG, const int np, const int face_splits, const DenseMatrix *grad=NULL) | VisualizationSceneSolution3d | protected |
| DrawRefinedSurf(int n, double *points, int elem, int func, int part=-1) | VisualizationSceneSolution3d | protected |
| DrawRefinedSurf(int n, DenseMatrix &pointmat, Vector &values, Array< int > &RefGeoms) | VisualizationSceneSolution3d | protected |
| DrawRefinedSurfEdges(int n, DenseMatrix &pointmat, Vector &values, Array< int > &RefEdges, int part=-1) | VisualizationSceneSolution3d | protected |
| DrawRefinedSurfLevelLines(int n, DenseMatrix &pointmat, Vector &values, Array< int > &RefGeoms) | VisualizationSceneSolution3d | protected |
| DrawRefinedWedgeLevelSurf(gl3::GlDrawable &target, const DenseMatrix &verts, const Vector &vals, const int *RG, const int np, const int face_splits, const DenseMatrix *grad=NULL) | VisualizationSceneSolution3d | protected |
| DrawTetLevelSurf(gl3::GlDrawable &target, const DenseMatrix &verts, const Vector &vals, const int *ind, const Array< double > &levels, const DenseMatrix *grad=NULL) | VisualizationSceneSolution3d | protected |
| DrawTriangle(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
| EventUpdateBackground() | VisualizationSceneScalarData | inlinevirtual |
| EventUpdateColors() | VisualizationSceneSolution3d | virtual |
| FaceShiftScale | VisualizationSceneSolution3d | |
| FindMeshBox(bool prepare) | VisualizationSceneScalarData | inlinevirtual |
| FindNewBox(bool prepare) | VisualizationSceneSolution3d | virtual |
| FindNewBoxAndValueRange(bool prepare) | VisualizationSceneScalarData | inlinevirtual |
| FindNewValueRange(bool prepare) | VisualizationSceneSolution3d | virtual |
| FindNodePos() | VisualizationSceneSolution3d | |
| FixValueRange() | VisualizationSceneScalarData | protected |
| GenerateAlphaTexture() | VisualizationScene | inline |
| GetAutoRefineFactor() | VisualizationSceneSolution3d | protected |
| GetAutoscale() const | VisualizationSceneScalarData | inline |
| GetDrawMesh() | VisualizationSceneSolution3d | inlinevirtual |
| GetFaceNormals(const int FaceNo, const int side, const IntegrationRule &ir, DenseMatrix &normals) | VisualizationSceneSolution3d | protected |
| GetHelpString() const | VisualizationSceneSolution3d | virtual |
| GetHexFaceSplits(const Array< bool > &quad_diag, const Array< int > &faces, const Array< int > &ofaces) | VisualizationSceneSolution3d | protectedstatic |
| GetLightMatIdx() | VisualizationScene | inline |
| GetLineColor() | VisualizationScene | inlineprotected |
| GetMaxV() | VisualizationSceneScalarData | inline |
| GetMesh() | VisualizationSceneScalarData | inline |
| GetMeshDrawParams() | VisualizationScene | protected |
| GetMinV() | VisualizationSceneScalarData | inline |
| GetModelViewMtx() | VisualizationScene | protected |
| GetPyramidFaceSplits(const Array< bool > &quad_diag, const Array< int > &faces, const Array< int > &ofaces) | VisualizationSceneSolution3d | protectedstatic |
| GetSceneObjs() | VisualizationSceneSolution3d | virtual |
| GetShading() | VisualizationSceneSolution3d | inline |
| GetWedgeFaceSplits(const Array< bool > &quad_diag, const Array< int > &faces, const Array< int > &ofaces) | VisualizationSceneSolution3d | protectedstatic |
| glTF_Export() | VisualizationSceneSolution3d | virtual |
| glTF_ExportBox(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id black_mat) | VisualizationSceneScalarData | |
| glTF_ExportElements(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id palette_mat, const gl3::GlDrawable &gl_drawable) | VisualizationSceneScalarData | |
| glTF_ExportMesh(glTF_Builder &bld, glTF_Builder::buffer_id buffer, glTF_Builder::material_id black_mat, const gl3::GlDrawable &gl_drawable) | VisualizationSceneScalarData | |
| GridF | VisualizationSceneSolution3d | protected |
| Init() | VisualizationSceneSolution3d | protected |
| key_r_state | VisualizationSceneScalarData | |
| level | VisualizationSceneScalarData | protected |
| levels | VisualizationSceneSolution3d | protected |
| LiftRefinedSurf(int n, DenseMatrix &pointmat, Vector &values, int *RG) | VisualizationSceneSolution3d | protected |
| light_mat_idx | VisualizationScene | protected |
| line_buf | VisualizationSceneSolution3d | protected |
| log_a | VisualizationSceneScalarData | protected |
| logscale | VisualizationSceneScalarData | protected |
| LogscaleRange() | VisualizationSceneScalarData | inlineprotected |
| LogUVal(const double &z) | VisualizationSceneScalarData | inlineprotected |
| LogVal(const double &z, const bool &log_val) | VisualizationSceneScalarData | inlineprotected |
| LogVal(const double &z) | VisualizationSceneScalarData | inlineprotected |
| lsurf_buf | VisualizationSceneSolution3d | protected |
| matAlpha | VisualizationScene | |
| matAlphaCenter | VisualizationScene | |
| matc | VisualizationSceneScalarData | |
| maxv | VisualizationSceneScalarData | protected |
| mesh | VisualizationSceneScalarData | protected |
| minv | VisualizationSceneScalarData | protected |
| MoveLevelSurf(int) | VisualizationSceneSolution3d | |
| movie | VisualizationScene | |
| MySetColor(gl3::GlBuilder &builder, double val, double min, double max) | VisualizationScene | inlineprotected |
| MySetColor(gl3::GlBuilder &builder, double val) | VisualizationScene | inlineprotected |
| NewMeshAndSolution(Mesh *new_m, Vector *new_sol, GridFunction *new_u=NULL) | VisualizationSceneSolution3d | |
| nl | VisualizationSceneScalarData | protected |
| nlevels | VisualizationSceneSolution3d | protected |
| node_pos | VisualizationSceneSolution3d | protected |
| NumberOfLevelSurf(int) | VisualizationSceneSolution3d | |
| order_buf | VisualizationSceneSolution3d | protected |
| order_noarrow_buf | VisualizationSceneSolution3d | protected |
| OrthogonalProjection | VisualizationScene | |
| other_buf | VisualizationSceneSolution3d | protected |
| palette | VisualizationScene | |
| Prepare() | VisualizationSceneSolution3d | virtual |
| PrepareAxes() | VisualizationSceneScalarData | |
| PrepareCaption() | VisualizationSceneScalarData | |
| PrepareColorBar(double minval, double maxval, Array< double > *level=NULL, Array< double > *levels=NULL) | VisualizationSceneScalarData | |
| PrepareCuttingPlane() | VisualizationSceneSolution3d | virtual |
| PrepareCuttingPlane2() | VisualizationSceneSolution3d | |
| PrepareCuttingPlaneLines() | VisualizationSceneSolution3d | |
| PrepareCuttingPlaneLines2() | VisualizationSceneSolution3d | |
| PrepareFlat() | VisualizationSceneSolution3d | virtual |
| PrepareFlat2() | VisualizationSceneSolution3d | |
| PrepareLevelSurf() | VisualizationSceneSolution3d | |
| PrepareLines() | VisualizationSceneSolution3d | virtual |
| PrepareLines2() | VisualizationSceneSolution3d | |
| PrepareOrderingCurve() | VisualizationSceneSolution3d | virtual |
| PrepareOrderingCurve1(gl3::GlDrawable &buf, bool arrows, bool color) | VisualizationSceneSolution3d | virtual |
| PrepareRuler() | VisualizationSceneSolution3d | inlinevirtual |
| VisualizationSceneScalarData::PrepareRuler(bool log_z) | VisualizationSceneScalarData | |
| PreRotate(double angle, double x, double y, double z) | VisualizationScene | |
| print | VisualizationScene | |
| PrintLogscale(bool warn) | VisualizationSceneScalarData | protected |
| PrintState() | VisualizationSceneScalarData | virtual |
| proj_mtx | VisualizationScene | protected |
| Rotate(double angle, double x, double y, double z) | VisualizationScene | |
| Rotate(double angley, double anglex) | VisualizationScene | |
| rotmat | VisualizationScene | |
| ruler_buf | VisualizationSceneScalarData | protected |
| ruler_on | VisualizationSceneScalarData | protected |
| ruler_x | VisualizationSceneScalarData | protected |
| ruler_y | VisualizationSceneScalarData | protected |
| ruler_z | VisualizationSceneScalarData | protected |
| RulerPosition() | VisualizationSceneScalarData | |
| Scale(double s) | VisualizationScene | |
| Scale(double s1, double s2, double s3) | VisualizationScene | |
| scaling | VisualizationSceneScalarData | protected |
| SetAutoRefineLimits(int max_ref, int max_surf_elem) | VisualizationSceneScalarData | inline |
| SetAutoscale(int _autoscale) | VisualizationSceneScalarData | |
| SetAxisLabels(const char *a_x, const char *a_y, const char *a_z) | VisualizationSceneScalarData | |
| SetDrawMesh(int i) | VisualizationSceneSolution3d | inlinevirtual |
| SetGridFunction(GridFunction *gf) | VisualizationSceneSolution3d | inline |
| SetLevelLines(double min, double max, int n, int adj=1) | VisualizationSceneScalarData | |
| SetLight(bool light_set) | VisualizationSceneScalarData | inline |
| SetLight0CustomPos(std::array< float, 4 > pos) | VisualizationScene | |
| SetLightMatIdx(unsigned i) | VisualizationScene | |
| SetLogA() | VisualizationSceneScalarData | inlineprotected |
| SetNewScalingFromBox() | VisualizationSceneScalarData | virtual |
| SetProjectionMtx(glm::mat4 projection) | VisualizationScene | inline |
| SetRefineFactors(int, int) | VisualizationSceneSolution3d | virtual |
| SetShading(int, bool) | VisualizationSceneSolution3d | virtual |
| SetValueRange(double, double) | VisualizationSceneScalarData | |
| SetView(double theta, double phi) | VisualizationScene | |
| shading | VisualizationSceneSolution3d | protected |
| shrink | VisualizationSceneScalarData | |
| shrinkmat | VisualizationSceneScalarData | |
| ShrinkPoints(DenseMatrix &pointmat, int i, int fn, int di) | VisualizationSceneScalarData | |
| sol | VisualizationSceneScalarData | protected |
| spinning | VisualizationScene | |
| TimesToRefine | VisualizationSceneSolution3d | |
| Toggle2DView() | VisualizationSceneScalarData | |
| ToggleAttributes(Array< int > &attr_list) | VisualizationSceneSolution3d | virtual |
| ToggleBackground() | VisualizationScene | |
| ToggleCPAlgorithm() | VisualizationSceneSolution3d | |
| ToggleCPDrawElems() | VisualizationSceneSolution3d | |
| ToggleCPDrawMesh() | VisualizationSceneSolution3d | |
| ToggleCuttingPlane() | VisualizationSceneSolution3d | |
| ToggleDrawAxes() | VisualizationSceneScalarData | inline |
| ToggleDrawColorbar() | VisualizationSceneScalarData | inline |
| ToggleDrawElems() | VisualizationSceneSolution3d | inline |
| ToggleDrawMesh() | VisualizationSceneSolution3d | |
| ToggleDrawOrdering() | VisualizationSceneSolution3d | inline |
| ToggleLight() | VisualizationSceneScalarData | inline |
| ToggleLogscale(bool print) | VisualizationSceneScalarData | virtual |
| ToggleRuler() | VisualizationSceneScalarData | |
| ToggleScaling() | VisualizationSceneScalarData | inline |
| ToggleShading() | VisualizationSceneSolution3d | |
| ToggleTexture() | VisualizationSceneScalarData | |
| Translate(double x, double y, double z=0.0) | VisualizationScene | |
| translmat | VisualizationScene | |
| ULogVal(const double &u) | VisualizationSceneScalarData | inlineprotected |
| unit_a | VisualizationSceneScalarData | protected |
| UpdateBoundingBox() | VisualizationSceneScalarData | inline |
| updated_bufs | VisualizationSceneScalarData | protected |
| UpdateLevelLines() | VisualizationSceneSolution3d | inlinevirtual |
| UpdateValueRange(bool prepare) | VisualizationSceneSolution3d | virtual |
| use_light | VisualizationScene | protected |
| view | VisualizationScene | |
| ViewAngle | VisualizationScene | |
| ViewCenterX | VisualizationScene | |
| ViewCenterY | VisualizationScene | |
| ViewScale | VisualizationScene | |
| VisualizationScene() | VisualizationScene | |
| VisualizationSceneScalarData() | VisualizationSceneScalarData | inline |
| VisualizationSceneScalarData(Mesh &m, Vector &s) | VisualizationSceneScalarData | |
| VisualizationSceneSolution3d() | VisualizationSceneSolution3d | |
| VisualizationSceneSolution3d(Mesh &m, Vector &s) | VisualizationSceneSolution3d | |
| wnd | VisualizationScene | protected |
| x | VisualizationScene | |
| xscale | VisualizationScene | protected |
| y | VisualizationScene | |
| yscale | VisualizationScene | protected |
| z | VisualizationScene | |
| Zoom(double factor) | VisualizationScene | |
| zscale | VisualizationScene | protected |
| ~VisualizationScene() | VisualizationScene | virtual |
| ~VisualizationSceneScalarData() | VisualizationSceneScalarData | virtual |
| ~VisualizationSceneSolution3d() | VisualizationSceneSolution3d | virtual |