_l0_pos | VisualizationScene | protected |
_use_cust_l0_pos | VisualizationScene | protected |
AddBlackMaterial(glTF_Builder &bld) | VisualizationScene | protected |
AddLines(glTF_Builder &bld, glTF_Builder::mesh_id mesh, glTF_Builder::buffer_id buffer, glTF_Builder::material_id material, const gl3::GlDrawable &gl_drawable) | VisualizationScene | protected |
AddModelNode(glTF_Builder &bld, const std::string &nodeName) | VisualizationScene | protected |
AddPaletteLinesMaterial(glTF_Builder &bld, glTF_Builder::material_id palette_mat) | VisualizationScene | protected |
AddPaletteMaterial(glTF_Builder &bld) | VisualizationScene | protected |
AddTriangles(glTF_Builder &bld, glTF_Builder::mesh_id mesh, glTF_Builder::buffer_id buffer, glTF_Builder::material_id material, const gl3::GlDrawable &gl_drawable) | VisualizationScene | protected |
background | VisualizationScene | protected |
bb | VisualizationScene | |
BG_BLK enum value | VisualizationScene | protected |
BG_WHITE enum value | VisualizationScene | protected |
BLK_MAT | VisualizationScene | protected |
cam | VisualizationScene | |
CenterObject() | VisualizationScene | |
CenterObject2D() | VisualizationScene | |
cut_lambda | VisualizationScene | |
cut_updated | VisualizationScene | |
DrawCutQuad(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
DrawCutTriangle(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
DrawPatch(gl3::GlDrawable &buff, const mfem::DenseMatrix &pts, mfem::Vector &vals, mfem::DenseMatrix &normals, const int n, const mfem::Array< int > &ind, const double minv, const double maxv, const int normals_opt=0) | VisualizationScene | protected |
DrawQuad(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
DrawTriangle(gl3::GlDrawable &buff, const double(&pts)[4][3], const double(&cv)[4], const double minv, const double maxv) | VisualizationScene | protected |
GenerateAlphaTexture() | VisualizationScene | inline |
GetLightMatIdx() | VisualizationScene | inline |
GetLineColor() | VisualizationScene | inlineprotected |
GetMeshDrawParams() | VisualizationScene | protected |
GetModelViewMtx() | VisualizationScene | protected |
GetSceneObjs()=0 | VisualizationScene | pure virtual |
light_mat_idx | VisualizationScene | protected |
matAlpha | VisualizationScene | |
matAlphaCenter | VisualizationScene | |
movie | VisualizationScene | |
MySetColor(gl3::GlBuilder &builder, double val, double min, double max) | VisualizationScene | inlineprotected |
MySetColor(gl3::GlBuilder &builder, double val) | VisualizationScene | inlineprotected |
OrthogonalProjection | VisualizationScene | |
palette | VisualizationScene | |
PreRotate(double angle, double x, double y, double z) | VisualizationScene | |
print | VisualizationScene | |
proj_mtx | VisualizationScene | protected |
Rotate(double angle, double x, double y, double z) | VisualizationScene | |
Rotate(double angley, double anglex) | VisualizationScene | |
rotmat | VisualizationScene | |
Scale(double s) | VisualizationScene | |
Scale(double s1, double s2, double s3) | VisualizationScene | |
SetLight0CustomPos(std::array< float, 4 > pos) | VisualizationScene | |
SetLightMatIdx(unsigned i) | VisualizationScene | |
SetProjectionMtx(glm::mat4 projection) | VisualizationScene | inline |
SetView(double theta, double phi) | VisualizationScene | |
spinning | VisualizationScene | |
ToggleBackground() | VisualizationScene | |
Translate(double x, double y, double z=0.0) | VisualizationScene | |
translmat | VisualizationScene | |
use_light | VisualizationScene | protected |
view | VisualizationScene | |
ViewAngle | VisualizationScene | |
ViewCenterX | VisualizationScene | |
ViewCenterY | VisualizationScene | |
ViewScale | VisualizationScene | |
VisualizationScene() | VisualizationScene | |
wnd | VisualizationScene | protected |
x | VisualizationScene | |
xscale | VisualizationScene | protected |
y | VisualizationScene | |
yscale | VisualizationScene | protected |
z | VisualizationScene | |
Zoom(double factor) | VisualizationScene | |
zscale | VisualizationScene | protected |
~VisualizationScene() | VisualizationScene | virtual |