| callKeyDown(SDL_Keycode k, Uint16 mod=0) | SdlWindow | inline |
| clearEvents() | SdlWindow | inline |
| createWindow(const char *title, int x, int y, int w, int h, bool legacyGlOnly) | SdlWindow | |
| getCanvasId() const | SdlWindow | inline |
| getDpi(int &wdpi, int &hdpi) | SdlWindow | |
| getGLDrawSize(int &w, int &h) | SdlWindow | |
| getRenderer() | SdlWindow | inline |
| getSavedKeys() const | SdlWindow | inline |
| getWindowSize(int &w, int &h) | SdlWindow | |
| isExposePending() | SdlWindow | inline |
| isGlInitialized() | SdlWindow | |
| isHighDpi() const | SdlWindow | inline |
| isSwapPending() | SdlWindow | inline |
| isWindowInitialized() | SdlWindow | inline |
| mainIter() | SdlWindow | |
| mainLoop() | SdlWindow | |
| operator bool() | SdlWindow | inline |
| screenshot(std::string filename, bool convert=false) | SdlWindow | inline |
| SdlMainThread class | SdlWindow | friend |
| SdlWindow() | SdlWindow | |
| setCanvasId(std::string canvas_id) | SdlWindow | inline |
| setOnExpose(Delegate func) | SdlWindow | inline |
| setOnIdle(IdleDelegate func) | SdlWindow | inline |
| setOnKeyDown(int key, Delegate func) | SdlWindow | inline |
| setOnKeyDown(int key, KeyDelegate func) | SdlWindow | inline |
| setOnMouseDown(int btn, MouseDelegate func) | SdlWindow | inline |
| setOnMouseMove(int btn, MouseDelegate func) | SdlWindow | inline |
| setOnMouseUp(int btn, MouseDelegate func) | SdlWindow | inline |
| setOnReshape(WindowDelegate func) | SdlWindow | inline |
| setTouchPinchCallback(TouchDelegate cb) | SdlWindow | inline |
| setTouchRotateCallback(TouchDelegate cb) | SdlWindow | inline |
| setWindowPos(int x, int y) | SdlWindow | |
| setWindowSize(int w, int h) | SdlWindow | |
| setWindowTitle(std::string &title) | SdlWindow | |
| setWindowTitle(const char *title) | SdlWindow | |
| signalExpose() | SdlWindow | inline |
| signalKeyDown(SDL_Keycode k, SDL_Keymod m=KMOD_NONE) | SdlWindow | |
| signalLoop() | SdlWindow | |
| signalQuit() | SdlWindow | inline |
| signalSwap() | SdlWindow | inline |
| StartSDL(bool server_mode) | SdlWindow | static |
| swapBuffer() | SdlWindow | |
| ~SdlWindow() | SdlWindow | |