GLVis  v4.2
Accurate and flexible finite element visualization
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SdlWindow Member List

This is the complete list of members for SdlWindow, including all inherited members.

callKeyDown(SDL_Keycode k, Uint16 mod=0)SdlWindowinline
clearEvents()SdlWindowinline
createWindow(const char *title, int x, int y, int w, int h, bool legacyGlOnly)SdlWindow
getCanvasId() const SdlWindowinline
getDpi(int &wdpi, int &hdpi)SdlWindow
getGLDrawSize(int &w, int &h)SdlWindow
getRenderer()SdlWindowinline
getSavedKeys() const SdlWindowinline
getWindowSize(int &w, int &h)SdlWindow
isExposePending()SdlWindowinline
isGlInitialized()SdlWindow
isHighDpi() const SdlWindowinline
isSwapPending()SdlWindowinline
isWindowInitialized()SdlWindowinline
mainIter()SdlWindow
mainLoop()SdlWindow
operator bool()SdlWindowinline
screenshot(std::string filename, bool convert=false)SdlWindowinline
SdlMainThread classSdlWindowfriend
SdlWindow()SdlWindow
setCanvasId(std::string canvas_id)SdlWindowinline
setOnExpose(Delegate func)SdlWindowinline
setOnIdle(IdleDelegate func)SdlWindowinline
setOnKeyDown(int key, Delegate func)SdlWindowinline
setOnKeyDown(int key, KeyDelegate func)SdlWindowinline
setOnMouseDown(int btn, MouseDelegate func)SdlWindowinline
setOnMouseMove(int btn, MouseDelegate func)SdlWindowinline
setOnMouseUp(int btn, MouseDelegate func)SdlWindowinline
setOnReshape(WindowDelegate func)SdlWindowinline
setTouchPinchCallback(TouchDelegate cb)SdlWindowinline
setTouchRotateCallback(TouchDelegate cb)SdlWindowinline
setWindowPos(int x, int y)SdlWindow
setWindowSize(int w, int h)SdlWindow
setWindowTitle(std::string &title)SdlWindow
setWindowTitle(const char *title)SdlWindow
signalExpose()SdlWindowinline
signalKeyDown(SDL_Keycode k, SDL_Keymod m=KMOD_NONE)SdlWindow
signalLoop()SdlWindow
signalQuit()SdlWindowinline
signalSwap()SdlWindowinline
StartSDL(bool server_mode)SdlWindowstatic
swapBuffer()SdlWindow
~SdlWindow()SdlWindow